SDEF
//
// The file declaration section
//
path models/roulette
scale 1
roulette.sbm
spin.sam
roulette.tga
//
// The initialization section
//
!init:
server classname object
server animate
server flags +darken +shatter +die_shatter

server ambientsound "environment/levelsnds/casino/roulette1.wav"

//
// The main section
//
!main:
//
// The SINED declaration section
//
/*SINED items_roulette (.3 1 .3) (0 0 0) (0 0 0) NOT_SOLID NOT_DAMAGABLE 
Roulette wheel with ball
*/

